#include <ResourceHandler.h>
Inheritance diagram for TextureResource:


Public Member Functions | |
| virtual | ~TextureResource (void) |
| int | loadResource (char *filename, int &id) |
| int | loadResource (std::string filename, int &id) |
| int | loadResource (std::string filename, int &id, int texmode) |
Public Attributes | |
| int | texId |
| virtual TextureResource::~TextureResource | ( | void | ) | [virtual] |
| int TextureResource::loadResource | ( | std::string | filename, | |
| int & | id, | |||
| int | texmode | |||
| ) |
| int TextureResource::loadResource | ( | std::string | filename, | |
| int & | id | |||
| ) | [virtual] |
Implements Resource.
| int TextureResource::loadResource | ( | char * | filename, | |
| int & | id | |||
| ) | [virtual] |
Implements Resource.
1.4.7