| addResource(Resource *resource) | Resource | |
| decRef(void) | Resource | |
| getRef(void) | Resource | |
| incRef(void) | Resource | |
| loadResource(char *filename, int &id) | TextureResource | [virtual] |
| loadResource(std::string filename, int &id) | TextureResource | [virtual] |
| loadResource(std::string filename, int &id, int texmode) | TextureResource | |
| nResource | Resource | [protected] |
| refCount | Resource | [protected] |
| Resource() | Resource | |
| texId | TextureResource | |
| ~Resource() | Resource | [virtual] |
| ~TextureResource(void) | TextureResource | [virtual] |
1.4.7