#include <TerrainOverlay.h>
Inheritance diagram for TerrainOverlay:


Public Member Functions | |
| TerrainOverlay (int vertex_count, float *vertices, int index_count, int *indices, float *uv1, float *uv2) | |
| virtual | ~TerrainOverlay () |
| height_override_t | getHeightMode (void) |
| void | finalize (void) |
| virtual bool | draw (void) |
Public Attributes | |
| TerrainOverlay * | next |
| bool | drawn |
Protected Attributes | |
| float * | vertex_array |
| float * | uv_array |
| int * | index_array |
| int | indices |
| unsigned int | tex |
| std::list< TerrainPatch * > | patch_list |
| height_override_t | height_mode |
| TerrainOverlay::TerrainOverlay | ( | int | vertex_count, | |
| float * | vertices, | |||
| int | index_count, | |||
| int * | indices, | |||
| float * | uv1, | |||
| float * | uv2 | |||
| ) |
| virtual TerrainOverlay::~TerrainOverlay | ( | ) | [inline, virtual] |
| virtual bool TerrainOverlay::draw | ( | void | ) | [virtual] |
Reimplemented in TerrainOverlayMultiTex.
| void TerrainOverlay::finalize | ( | void | ) |
| height_override_t TerrainOverlay::getHeightMode | ( | void | ) | [inline] |
height_override_t TerrainOverlay::height_mode [protected] |
int* TerrainOverlay::index_array [protected] |
int TerrainOverlay::indices [protected] |
std::list<TerrainPatch*> TerrainOverlay::patch_list [protected] |
unsigned int TerrainOverlay::tex [protected] |
float* TerrainOverlay::uv_array [protected] |
float* TerrainOverlay::vertex_array [protected] |
1.4.7