#include "Sprite.h"#include <string>Include dependency graph for NetFunc.h:

Go to the source code of this file.
Functions | |
| void | CreateSprite (const std::string &type, const Sprite::uri_t &uri) |
| void | ParseNetworkTraffic () |
| void | SyncRandomSeed () |
| void | DistributeURIs () |
| void | SyncStartPlayerCreate (int ntanks) |
| void | SyncStopPlayerCreate () |
| VehicleSprite * | GetNextVehicle (int plyId) |
| void | SendMissionName (std::string mname) |
| std::string | RecvMissionName (void) |
| void CreateSprite | ( | const std::string & | type, | |
| const Sprite::uri_t & | uri | |||
| ) |
| void DistributeURIs | ( | ) |
| VehicleSprite* GetNextVehicle | ( | int | plyId | ) |
| void ParseNetworkTraffic | ( | ) |
| std::string RecvMissionName | ( | void | ) |
| void SendMissionName | ( | std::string | mname | ) |
| void SyncRandomSeed | ( | ) |
| void SyncStartPlayerCreate | ( | int | ntanks | ) |
| void SyncStopPlayerCreate | ( | ) |
1.4.7