#include <list>#include <map>#include <string>#include "VehicleSprite.h"Include dependency graph for WinCond.h:

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Classes | |
| class | CondData |
| struct | CondData::Team |
| class | Cond |
| A condition variable that is evaluated during gameplay. More... | |
| class | Cond::Bool |
| class | Cond::BoolExpr |
1.4.7