#include <GL/gl.h>#include <tiffio.h>#include <string>#include <map>Include dependency graph for Texture.h:

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Classes | |
| class | ImageHandle |
| Holds information about an OpenGL RGBA image. More... | |
| class | Texture |
| The Texture class contains methods for loading textures from disk and binding textures in OpenGL. More... | |
Typedefs | |
| typedef std::map< std::string, int, std::less< std::string > > | IntNameMap |
| typedef std::map< std::string, int, std::less<std::string> > IntNameMap |
1.4.7