Map.h File Reference

#include <list>
#include "Sprite.h"

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Classes

class  Marker
class  SpriteMarker
class  Map

Defines

#define MARK_SIZE   30.0f
#define MAX_MAP_HEIGHT   11.0
#define MAP_SCREEN_COVERAGE_FULL   1.3
#define MAP_PLACEMENT_FULL_X   0.6
#define MAP_PLACEMENT_FULL_Y   0.55
#define MAP_SCREEN_COVERAGE_THUMB   3.5
#define MAP_PLACEMENT_THUMB_X   0.85
#define MAP_PLACEMENT_THUMB_Y   0.2
#define MAP_THUMB_ZOOM   5.0

Enumerations

enum  map_mode_t { MAP_MODE_FULL, MAP_MODE_THUMB, MAP_MODE_OFF }


Define Documentation

#define MAP_PLACEMENT_FULL_X   0.6

#define MAP_PLACEMENT_FULL_Y   0.55

#define MAP_PLACEMENT_THUMB_X   0.85

#define MAP_PLACEMENT_THUMB_Y   0.2

#define MAP_SCREEN_COVERAGE_FULL   1.3

#define MAP_SCREEN_COVERAGE_THUMB   3.5

#define MAP_THUMB_ZOOM   5.0

#define MARK_SIZE   30.0f

#define MAX_MAP_HEIGHT   11.0


Enumeration Type Documentation

enum map_mode_t

Enumerator:
MAP_MODE_FULL 
MAP_MODE_THUMB 
MAP_MODE_OFF 


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