| FreeTextureForName(const char name[]) | Texture | [static] |
| GetTextureByName(const char name[]) | Texture | [static] |
| LoadAndBindTexture(GLuint *tex, const char path[]) | Texture | [static] |
| LoadAndBindTexture(GLuint *tex, const char path[], GLuint mode) | Texture | [static] |
| LoadTextureForName(const char name[], const char path[]) | Texture | [static] |
| LoadTIFFImage(ImageHandle &image, const char path[]) | Texture | [static] |
| textureMap | Texture | [protected, static] |
1.4.7