Terrain Member List

This is the complete list of members for Terrain, including all inherited members.

CalcShadowMap(float *light)Terrain [protected]
calculateNormal(int x_coord, int y_coord, float *normal1, int step)Terrain [protected]
cam_xTerrain
cam_yTerrain
camera_positionTerrain
camera_view_comp_vectorTerrain
camera_view_vectorTerrain
CubeInFrustum(float x_query, float y_query, float width, float length)Terrain
detail_texTerrain
doIncrementalInit(void)Terrain
doubleGridSize(void)Terrain [protected]
generateRandomTerrain(int size, int variance)Terrain [protected]
getHeight(float x_query, float y_query)Terrain
getNormal(float x_query, float y_query, float real_normal[])Terrain
getSize()Terrain
gridTerrain
initStateTerrain
linear_gridTerrain
paint()Terrain [virtual]
PointInFrustum(float x_query, float y_query)Terrain
pTerrainTerrain
readHeightMap(char *filename)Terrain [protected]
scaleTerrain
shadow_mapTerrain
skyTerrain
spaceTerrain
spacingTerrain
Terrain()Terrain
Terrain(MissionDef *mission_spec)Terrain
update()Terrain [virtual]
xTerrain
yTerrain
~Terrain(void)Terrain [virtual]


Generated on Sun Mar 11 15:33:26 2007 for MetalWarriors by  doxygen 1.4.7