| addSound(const char *file_name) | SoundEmitter | [inline, virtual] |
| delSound(int sound_index) | SoundEmitter | [inline, virtual] |
| null_ | SoundEmitter | [protected, static] |
| playSound(int sound) | SoundEmitter | [inline, virtual] |
| pos | SoundEmitter | [protected] |
| setDirection(int idx, float *v) | SoundEmitter | [inline, virtual] |
| setGain(int idx, float gain) | SoundEmitter | [inline, virtual] |
| setPosition(int idx, float *v) | SoundEmitter | [inline, virtual] |
| setPosition(float *position) | SoundEmitter | [inline, virtual] |
| setUpdate(int sound_index, bool do_update) | SoundEmitter | [inline, virtual] |
| setVelocity(int idx, float *v) | SoundEmitter | [inline, virtual] |
| setVelocity(float *velocity) | SoundEmitter | [inline, virtual] |
| SoundEmitter() | SoundEmitter | [inline] |
| sources | SoundEmitter | [protected] |
| update() | SoundEmitter | [inline, virtual] |
| vel | SoundEmitter | [protected] |
| ~SoundEmitter() | SoundEmitter | [inline, virtual] |