ShellSprite Member List

This is the complete list of members for ShellSprite, including all inherited members.

activeSprite [protected]
aliveSprite [protected]
aVelPhysics
camRelFollowSprite
camRelTrackSprite
canExplodeShellSprite [private]
checkCollision(Sprite *with, bool fromSelf=false)ShellSprite [virtual]
computeTransform()Sprite [virtual]
ConstModelPtr typedefSprite
dTimeSprite [static]
execUpdate(float dt)ShellSprite [protected]
explode()ShellSprite [protected, virtual]
getCollisionPoint(float where[3])ShellSprite [virtual]
getModel() const Sprite [inline, virtual]
getModel()Sprite [inline, virtual]
getOwner()Sprite [inline]
getURI() const Sprite [virtual]
gravityPhysics [static]
gravityModPhysics
inflictDamage(DamageType dmg, float strength)Sprite [inline, virtual]
Init()ShellSprite [protected, static]
initializedShellSprite [private, static]
isActive() const Sprite [inline]
isAlive() const Sprite [inline]
isVisible() const Sprite [inline]
mShellSprite [private, static]
m_modelSprite [protected]
massPhysics
ModelPtr typedefSprite
notifyCollision(Sprite *sender)ShellSprite [virtual]
operator<<(std::ostream &os, const Sprite &s)Sprite [friend]
operator==(const Sprite &rhs) const Sprite [inline]
ownerSprite
packObject() const ShellSprite [virtual]
paint()ShellSprite [virtual]
Physics()Physics [inline]
posPhysics
print(std::ostream &os) const Sprite [protected, virtual]
radiusSprite
resetView()Sprite [inline, virtual]
restore()Sprite [virtual]
rotPhysics
setActive(bool b)Sprite [inline]
setAlive(bool b)Sprite [inline]
setModel(ModelPtr model)Sprite [protected]
setObject(Packet &p)ShellSprite [virtual]
setURI(const uri_t &u)Sprite [inline, virtual]
setVisible(bool b)Sprite [inline]
ShellSprite()ShellSprite [inline]
ShellSprite(float pos[], float vel[], float rot[], bool dummy=false)ShellSprite
spaceIdSprite
Sprite()Sprite
spriteDataDirSprite [protected, static]
suspend()Sprite [virtual]
timeSprite [static]
trajectoryShellSprite [private]
update()ShellSprite [virtual]
uriSprite [protected]
uri_t typedefSprite
velPhysics
visibleSprite [protected]
~Sprite()Sprite [virtual]


Generated on Sun Mar 11 15:33:26 2007 for MetalWarriors by  doxygen 1.4.7