| binocularSetup(void) | Camera | [protected] |
| Camera() | Camera | |
| currentMode | Camera | |
| dist | Camera | |
| follow | Camera | |
| frustum_depth | Camera | |
| gameSetup() | Camera | [protected] |
| getFrustumDepth(void) | Camera | |
| paneSetup(bool firstTime) | Camera | [protected] |
| setFollow(Sprite *new_follow) | Camera | |
| setFrustumDepth(float depth) | Camera | |
| setMode(CameraMode mode) | Camera | |
| setTrack(Sprite *new_track) | Camera | |
| setup() | Camera | |
| spin | Camera | |
| tilt | Camera | |
| track | Camera | |
| where | Camera |
1.4.7