00001 /* -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 5 -*- */ 00002 00003 /* 00004 * Combination of a first person action and a real time strategy battle game. 00005 */ 00006 00007 /* 00008 * Target.h 00009 * MetalWarriors 00010 * $Revision: 1.3 $ 00011 * 00012 * Created by Daniel Aarno on Sun Oct 12 2003. 00013 * Copyright (c) 2003 Daniel Aarno and Erik Ytterberg - All rights reserved. 00014 * 00015 * This program is free software; you can redistribute it and/or modify 00016 * it under the terms of the GNU General Public License as published by 00017 * the Free Software Foundation; either version 2 of the License, or 00018 * (at your option) any later version. 00019 * 00020 * This program is distributed in the hope that it will be useful, 00021 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00022 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00023 * GNU General Public License for more details. 00024 * 00025 * You should have received a copy of the GNU General Public License 00026 * along with this program; if not, write to the Free Software 00027 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00028 */ 00029 00030 #ifndef TARGET_H 00031 #define TARGET_H 00032 00033 typedef enum 00034 { 00035 TARGET_GROUND, 00036 TARGET_AIR_TO_GROUND, 00037 TARGET_GROUND_TO_AIR, 00038 TARGET_MAP_MARKER 00039 }TargetType; 00040 00041 class Target{ 00042 public: 00043 TargetType type; 00044 void *originator; 00045 Target(TargetType target_type, void *origin) : type(target_type), originator(origin) {} 00046 }; 00047 00048 class GroundTarget : public Target 00049 { 00050 public: 00051 float coord[3]; 00052 GroundTarget(TargetType target_type, void *origin, float *c) : Target( target_type, origin) 00053 { 00054 coord[0] = c[0]; 00055 coord[1] = c[1]; 00056 coord[2] = c[2]; 00057 } 00058 }; 00059 00060 #endif /*TARGET_H*/
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