Conditions.h File Reference

#include "WinCond.h"
#include <vector>

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Classes

class  TankCountCond
 This condition checks the number of tanks "alive" i.e. More...
class  TeamPowerCond
 Each team has a power associated with it that may depend on factors such as it's current resources (tanks, airplains, supplies etc) and their health. More...
class  HoldAreaCond
 This condition evaluates to true if an area is held for a specified amount of time. More...
class  TankHealthCond


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