#include "WinCond.h"#include <vector>Include dependency graph for Conditions.h:

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Classes | |
| class | TankCountCond |
| This condition checks the number of tanks "alive" i.e. More... | |
| class | TeamPowerCond |
| Each team has a power associated with it that may depend on factors such as it's current resources (tanks, airplains, supplies etc) and their health. More... | |
| class | HoldAreaCond |
| This condition evaluates to true if an area is held for a specified amount of time. More... | |
| class | TankHealthCond |
1.4.7